A Game of Fine Margins

As individuals, we have a lot of useful skills, but our ability to make things from scratch has to be up there amongst the most important ones. This ability alone makes sure that we are able to live a life where our ideas don’t just remain as abstract notions. Instead, we are well-positioned internally, as well as externally to act upon those ideas and turn them into a reality, and there is literally no better example for it than technology. When first conceived, the concept of technology was quick to get a tag of ‘ludicrous’. After all, what all it promised didn’t look feasible at all. However, as we know, things actually panned out in a slightly different manner. Even though we could have easily abandoned the idea on the basis that it has never been pursued before, we went ahead and delivered the world with an opportunity to rework its identity. The world, in response, made the decision to choose this path, and we haven’t looked back since then. You can debate the changes technology brought with it all day long, but in all honesty, it was the shift in core dynamics that really shook our lives up. Every action of ours now had a different level of significance. With new tech by-products entering the fold, this particular fact has only grown more prevalent. As it stands, we are officially in an era where margins for error are almost non-existent, and the popular gaming platform, Steam might be about to learn it the hard way.

Following Steam’s call to ban the games that featured blockchain technology and NFTs, the platform’s close competitor, Epic Games has pounced on the opportunity by allowing the same. While the developers won’t be exempted from the established financial laws and age ratings requirements, Epic Games’ statement does show a more open mindset to the emerging technologies. Things like blockchain and NFTs have so far proven to be as dicey as it gets. Their application across different disciplines has been muddled with controversies. Nevertheless, their popularity amongst the millennials remains on the upwards trajectory.

It must be noted that Epic Games’ friendlier approach to the technologies in question extends only to the games created by other developers. For now, none of the company’s own games will work in conjunction with virtual currency. Furthermore, with Epic’s payment service yet to get a crypto upgrade, the developers will have to use a separate payment system for processing transactions of such nature.

At the moment, Epic’s self-publishing platform is only open to the developers that are hand-picked by the company, but a bigger presence in the future can be rightfully expected.

 

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