No matter what definition we decide to go with, our lives, at their core, are just a cluster of different trends. You see, if we take a moment and dig through the human history, we’ll find a distinct trend governing each phase. Now, when you have such a versatile dynamic running the show, your growth is also more than likely to touch upon different aspects, therefore bringing a whole host of benefits into the picture. Nevertheless, despite the huge volume, we are yet to see a benefit as impactful as technology. Mirroring the human tendency to excel across multiple areas, technology has really introduced a new dimension within our lives. Mind you, what it pursued to become wasn’t just another trend, but a revolution. Hence, the creation will go on to reinvent the world’s identity over time. Beyond that, technology will also lay the foundation for some new ideas, which included a dedicated gaming industry. While having an industry of this sort seemed ridiculous at first, the case is apparently a lot different now, as the gaming potential continues to grow rather significantly. Boasting a multi-billion dollar valuation, the said business has convinced some of the biggest companies to put their chips on it. In fact, even after achieving so much, the milestones around this discipline are still pouring in spades, and Microsoft’s latest announcement confirms that big time.
Microsoft has officially launched Azure Game Development Virtual Machine, which is focused on promoting Azure cloud computing service. Facilitated in collaboration with Unreal Engine, Perforce Helix Core, Parsec, Incredibuild, Blender and HP’s remote desktop platform, Teradici, the newly-unveiled virtual machine will allow the developers to test and build games in a production-ready cloud environment, Apart from being able to spin up development workstations or build servers in minutes, the developers can also use a configured Game Development Virtual Machine to build their own custom environments. Notably enough, according to Microsoft, the system is designed to help distributed teams, and it does so by removing any need for local specialty hardware and replacing it with a centralized server.
“This allows developers to quickly spin up a functional game dev workstation or build server in around five minutes, which enables easier validation of pipeline performance, pull down code/art assets from a Perforce repo to develop and test games right from the cloud,” said Azure principal software engineer, Ben Humphrey. “Additionally, it saves hours of downloads and configurations to get the environment needed for game creation.”
Furthermore, the company has broadened the availability of its ID@Azure program, which has been in beta testing phase since December 2021. Created to support small developers, the program basically enables you in terms of building games without bearing any extravagant costs or facing any technical complications.